RECAP: What Makes The
“Dark Thingy of Impending DOOM” Tick?
After acquainting
themselves with the city of Zeiss, Joshua and Estelle visit the local guild
branch to
begin earning their next recommendation. Inside, they meet the
diligent, calculating, and not-at-all-telepathic branch manager Kilika. She
saves me the bracers everyone a lot of time by relaying that Jean
already told her everything about their last job, and advises the pair to
continue researching the Black Orbment by asking the factory chief for
assistance. Estelle remains unconvinced that Kilika is not, in fact, a psychic,
but nevertheless, the bracers backtrack up the escalator to the Zeiss factory.
On the second floor of
the advanced facility, the pair meet Factory Chief Murdock who looks
suspiciously like Mayor Dalmore with a cheap moustache, after a quick
examination, discerns that the black orbment is prototype orbment for some sort
of weapon. He also notes that the orbment does not contain any seams, raising
the eloquent and deeply intellectual question: “how the hell was this thing
made?” Fortunately, Murdock knows someone who may be able to come up with the
answer and points the Bracers towards the R&D chair Professor Russell who
is also a town resident. So after exploring the factory and handling a few odd
book-related jobs, the Bracers aimlessly wander around make a sharp
beeline for the professor’s home.
![]() |
| Lampshading! |
Inside, they find Dr.
Wily the eccentric old man working intently at his desk. Estelle attempts
to introduce the Bracers, but Professor Russell doesn’t even acknowledge her or
Joshua until after (yes AFTER) ordering both of them to assist him in setting
up his latest experiment…and making coffee. Apparently he figured they must’ve
been particularly obedient interns or something. Tita appears, explaining that
she’s the professor’s granddaughter, and attempts to help the bracers get her
psycho grandpa’s attention. But alas, she too gets sucked into his tornado of insanity
productivity.
![]() |
| Spot on |
So the group heads into the professor’s lab and begin the test. However, as soon as it begins the orbment radiates the same black and blue light that it did in the presence of Mayor Dalmore’s artifact. But, rather than merely nullifying the local machinery, the black orbment shuts down every other orbment throughout the entire town, causing a large scale blackout, widespread panic, and much dropped soap. The gang logically stops the test, despite
Murdock then promptly
storms in to chew out Professor Russell for causing a city-wide panic. The
professor defends himself with all of the finesse of a three-year old who was
caught eating glue. However, he does manage to explain that the black orbment caused
the blackout and should be studied more thoroughly.
The next day, Estelle
and Joshua awake in the Russell household. Tita walks in to set Estelle’s
stomach at ease with news of breakfast, and invite the bracers to stop by the
professor’s laboratory to continue their investigation of the orbment. The pair
agrees, however, after their hearty breakfast Joshua reminds Estelle that they
should report their current findings back to the guild before proceeding. After
a short walk through a panic stricken town and seeing some familiar faces, the
bracers return to Kilika who more or less gives them a green light to continue spreading
fear throughout the city their purposeful work.
A hop, skip, and a
jump later, the bracers arrive at the professor’s laboratory to find a very imposing
electric saw on a table adjacent to the black orbment. Before anyone can
speculate, Professor Russell explains that he can’t cut open the Dark Thingy of
Impending Doom™ because the saw is powered by orbal energy; every time he turns
on the saw blade and brings it near the orbment, the anti-orbment effect activates
(on a much smaller scale) turning off the saw. Simply put: in order to open the
orbment they need to rely on something other than orbal power.
![]() |
| I - have nothing more to add... |
The three intelligent people
in the room all hit a creative wall at this predicament, but never one for
practical or sensible thinking, Estelle comes up with the perfect(-ish) idea to
open it with fire. Joshua immediately points out that doing so would fry the
internal contents of the orbment as well, defeating the purpose of opening it
in the first place, but who cares what that negative Ned thinks
Professor Russell builds on Estelle’s idea and suggests that they use a
combustion engine to power the saw. As such, he ask- orders the bracers to
gather some gasoline and an engine in two disparate parts of the factory.
The gang retrieves the
gasoline (surprisingly) without incident, but they learn via an orbal computer
that the engine is in the hands of Maintenance Chief Gustav who is out at the
Zeiss airstrip. After a bit more scuttling about town, the bracers arrive at
the strip and ask the concierge where the maintenance chief is. Unfortunately, he left town three days ago to work on some emergency repairs for the Royal Army
near Lake Valleria, i.e. really freaking far away. But, before the teens can
sell their souls to become Russell’s assistants, an airship conveniently arrives
carrying none other than the maintenance chief himself.
![]() |
| Which is why no one in there right minds would ever use oil as a primary energy source......wait |
Estelle (and everyone,
really) is understandably underwhelmed. But, ever the optimist, the professor
reminds her that they did make an impact on it and now know with certainty that
they can open the orbment (though at the cost of several dozen saw blades and a
metallurgist’s tears). Before they can ruin the next blade however, Chief Murdock
waltzes in to crush everyone’s spirits to tell the professor that he needs to
perform some repairs on a hotel spa since it runs on old orbal tech that the
young orbal engineers couldn’t be arsed to learn about. The professor grumbles.
Everyone complains.
But, little Tita saves
the day by offering to perform the repairs in her grandfather’s stead so that he
can continue to work on the orbment. The bracers then back her up by agreeing
to escort her. With that business sorted, the gang exits through the south gate, travels
across some monster-laden fields (fulfilling a few bracer contracts, for good
measure), and arrives at the town of Elmo.
“Less With The Sweet
and Awesome, More With the Stabby-Hurty”
![]() |
| And once again, the NPCs are a comedy gold mine |
And speaking of investigation, I suppose I’ll have to eat my
words because we’ve learned a surprising amount about the black orbment well
before the end of the chapter, despite our inability to open it. The anti-orbment
capabilities are apparently much stronger than initially presented. In
conjunction with the in-game speculation that it was probably a weapon prototype
of some description, I’m assuming this is going to be deployed as some sort of
EMP by an invading military force, though since we still have no idea where
Cassius got the thing, I can’t say who the invaders are going to be.
Actually, I lied. That’s not the only reason why I’m unsure.
One of the books I read for the bonus post was on the Hundred Days War. Inside,
the author mentioned that the war between Liberl and Erebonia began under false
pretenses by the Erebonians, and that the only way Liberl could repel the
empire’s blitzkrieg was to deploy (at the time) extremely advanced airships (developed
in Zeiss, coincidentally). So basically, the Liberl Kingdom is more
technologically advanced than Erebonia, and is currently undergoing much military
preparation as evidenced by Gustav’s comments and Kloe’s suspicious activity in
the previous chapter. The one gaping hole in this theory is that the brightest
minds of Zeiss apparently know nothing about the black orbment, which leads me
to believe that this was either some sort of military concoction or some
pilfered tech from the Erebonians which– OH MY GAWD IT ALL MAKES SENSE!!!
![]() |
| It's all a little too coincidental for my tastes |
The Erebonians developed the anti-orbment technology as a
countermeasure against the superior orbal tech of Liberl in order to successfully
crush them in the upcoming war. The Royal Army caught wind that new tech was in
development at Erebonia, so they sent Cassius to gather intelligence. He
discovered the black orbment and sent it off to Professor Russell to crack its
tech. However, Cassius or someone in the military must have recently learned of
the overarching Erebonian plan to neutralize the orbal tech, so they’ve been
trying to reverse engineer their tech to run on combustion technology which is
why they needed maintenance chief Gustav and the combustion engine a few days
prior to Estelle and Joshua’s arrival in Zeiss. That’s all speculation of
course, but considering how logical the game’s plot is, I don’t think it’s too far
off the mark. Only time will tell.
![]() |
| Fortunately, the reading is always dripping with character |
It’s worth pointing out though that the entire theory outlined
above is predicated on the optional in-game pieces of literature, once again
demonstrating that reading in this game is actually pretty helpful. And
speaking of reading, I did a few side quests this session and one of them
concerned finding books for a lazy librarian. Naturally, I read all of the
books I found. Two of them were purely for entertainment (I hope), but the
third one gave me a new in-game recipe that could help me later down the road (in
addition to being funny). So, not only is there a narrative incentive for
reading, but occasionally a tangible incentive as well, which is again,
extremely impressive for a game made for the Sega Saturn.
That’s about everything that interested me for this session,
though there’s a bit more that I’m holding off on until I have more info. However,
during my trek across the field I found a few treasure chests that were, and
always will be, deliciously snarky.
Previous: #15 The Pint-Sized Cannoneer
NEXT: TBD











No comments:
Post a Comment