RECAP: The Power of CARING
Surprises abound! On
the airship to Rolent, Schera catches Olivier talking to someone on what is
basically a cellphone, something unheard of in this world. He surprisingly,
doesn’t try to play it off, and she correctly infers that he is actually an
Erebonian spy (he assures her however, that his eccentricity is absolutely
genuine). When pressed, Olivier then adds that he is looking for [fade to
black] the Divine Blade Cassius Bright.
Meanwhile, Estelle and
Joshua decide to take care of any sort of last minute business, remaining in
Bose, fulfilling the final guild contract and handing over the black book to
the Haken Gate guards. They then say their farewells to the citizens of Bose
and head west through Krone Pass. The journey was slightly more difficult with
only two able hands as opposed to four, but the young bracers still deftly make
their way to the Ruan checkpoint at sunset. They tell the guards their
circumstances and they happily welcome the bracers to Ruan and even allow them
to stay the night (with free food!). The guards mention that there have been an
abnormally high amount of monsters lurking along the pass (despite the road
lights’ repellent qualities). Unfazed the bracers prepare to eat dinner and
turn in for the night, when Agate of all people arrives at the checkpoint, due
to a job he has in Ruan.
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| Dat narration tho |
They exchange (rude)
pleasantries and he sneers at the bracers’ inexperience, but Joshua points out
that they are indeed inexperienced and will likely struggle for a while without
Schera to back them up. Estelle isn’t satisfied but Agate prematurely ends the
conversation by swiftly falling asleep. The two bracers then join him, with
reluctance on Estelle’s part. They are all awoken in the dead of night however,
when a large pack of monsters assaults the Bose side of gate. Agate and the
junior bracers immediately step outside to see what is happening, and though
Estelle wants to help the guards, Agate and the soldiers point out that this is
their job and they can handle it. What they can’t handle, however is the pincer
attack launching on the other side of the gate at the same time.
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| Rude though he may be, Agate is actually a pretty sensible guy |
Several dead flying
sharks later, the pair approaches a fork in the road with one side pointing to
Manoria Village and the other a lighthouse. To satisfy their need to complete
every sidequest fully
explore their surroundings the bracers check the
lighthouse first. Outside the phallic structure they meet Vogt another
member of the League of Extraordinary NPCs the old, care-obsessed
lighthouse keeper. He tells the bracers that the lighthouse has been overrun by
monsters and not-so-indirectly demands that they clean it out. So they do just
that, grounding another dozen or so sharks before returning to Vogt. Estelle
doesn’t show the man “proper etiquette” and the ungrateful old man calls the
two lousy by comparison to the last bracer he met. The two quickly discern
however that the bracer they’d been shamefully compared to was Cassius and then
take the man’s insults a little more seriously. With their egos humbled,
however, the two return to the fork and continue along to Manoria Village.
Their first order of business: find lunch.
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| I still wonder what dark deed Falcom committed to gain the talent to write such amazing NPC dialogue |
The Ph.D in Trolling
The unlisted sidequest with the black book alluded to in the
first sentence of the second paragraph
highlights the importance of actually
talking and listening to NPCs in this game. The Let’s Play I’ve been reading called
the sidequest completely unfair and bullshit on Falcom’s part since it requires
one to go somewhere completely unrelated to where the story points them within
a very narrow timeframe. However, since I just played the entirety of Act 1 a
second time, I noticed that the game had not only set up this side quest, but
basically points one straight to it. Assuming that one has been paying
attention to the NPC dialogue that is.
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| Well, THAT's not shady at all |
When I first arrived in Bose, I was systemically driven to find the Orbal shop first as that has the most relevance to the battle system.
So, I consequently ended up finding and speaking to Nigel (the crooked Orbalist
shopkeeper) who seemed to be reveling in the fact that he was somehow getting away
with shady business practices. In talking to the other employees, they also all
seem astounded by how Nigel had managed to stay in business. Later on, after
the string of robberies hit Bose from offscreen, if you talk to Nigel again (which
one should since they are required to investigate the robberies by speaking to
Bose citizens in his area) he mentions in a very audible monologue that his
ledger was stolen, and how he could be ruined if it fell into the wrong hands.
The employees however, didn’t know about the ledger and were impressed that
seemingly nothing of consequence was stolen.
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| You'd have to be pretty much illiterate to NOT know where to go |
With that said, the game has also been (and will likely
continue) setting up another effective use of
NPC dialogue with respect to
Cassius. Many of the NPCs encountered both in the main story (Nial &
Dorothy, Maybelle, Agate, Morgan, etc.) and out of it (the Rolent citizens, Anelace,
Vogt, and others
whose names I can’t remember) have all known and commented on Cassius Bright’s excellence. It
almost gets annoying hearing so many people
sing the praises of this person who has largely been off-screen. But,
at the same time all the brown-nosing gives the player an ideal to strive towards by consistently reminding them of the characters’ primary objective: finding Cassius.
What’s more, the shockingly frequent praise given throughout the game, further builds
upon the mystery of Cassius’ disappearance, especially in light of General
Morgan’s remarks that he was one of the greatest military tacticians in history, and one of the four people
in the world to hold the title “Divine Blade” (which just SOUNDS legendary).
All in all, I’m clearly still impressed by just how well the game is woven
together. And yes, there were more amazing empty chests in this session.
whose names I can’t remember) have all known and commented on Cassius Bright’s excellence. It
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| You really know how to make a girl feel special, Vogt |








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