RECAP: Worth It?
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| Still too cheap to hire bodyguards, I see |
After much thought,
the matron decided that she will refuse Mayor Dalmore’s offer and depart with
the children to Grancel via airship. This saddens the girls, but they respect
her decision and leave to rendezvous with Joshua and the children. Alas, though
they manage to find the children in the costume room, Joshua is mysteriously
absent. One of the children, Polly, comments that he went to go and look for the
man with silver hair who helped the orphans evacuate during the fire.
Apparently, Joshua spotted the man for a moment, but none of the other orphans noticed,
so no one questioned
his leaving. Estelle and Kloe go looking for him.
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| Bird telepathy: get on it Science |
Rather than aimlessly
wandering around however, Kloe asks Sieg (the gryfalcon) if he saw where Joshua
went and directs the girls towards the old campus. After some prudent searching,
they eventually find him on the roof, sans one silver-haired man over easy.
As one would expect the girls take a moment to chastise Joshua for abandoning
the children, he apologizes and adds that he did not think the man was the
arsonist, but before any substantive discussion about his findings can occur,
the timely PA sounds alerting the young actors that it is almost time to take
to the stage. So, not wanting to disappoint the visitors, everyone heads over
to the auditorium changing room to prepare for the play.
*I don’t think any summary
can do the play justice, so here is the entirety of Madrigal of the White
Magnolia in all its splendor*
The actors and the
orphans celebrate the success of the play in the costume room. Jill and Hans
leave under mysterious circumstances during the conversation. However, the matron
breaks up the positivity by declaring that she plans to leave Manoria the
following day. The children overhear her declaration, and are decidedly curious.
Perplexingly, the Dean suddenly walks into the room to praise the students for
their play performance. He goes on to offer his condolences toward the matron’s
situation, just before Jill and Hans re-enter the room and hand the matron a
thick envelope with the Royal Academy seal. The student council president
shares that the annual charity collection box for this year was secretly targeted
towards rebuilding the orphanage. The celebrities (Mayor
Maybelle, Duke Dunan,
etc.) attending the festivities, as well as the tragedy of the matron’s
circumstances inspired people to donate over a million mira(!) in total, fully
covering the rebuilding expenses and then some. Matron Theresa, Kloe, and the bracers
are all overjoyed by this sudden upturn of events. Tears of joy are shed, Feels
are felt, and the matron and orphans return to Manoria (escorted by Carna) with
newfound relief.
Meanwhile the bracers
do their due diligence and clean up the festivities until day gives way to
sunset. After completing their task they bid thanks and farewell to the Jenis
academy and its students. Kloe, however is not quite content yet, and entreats
to accompany the pair at least as far as the coastal road. She also notes that
Sieg seems to be missing. Regardless, they reach their destination within a few
minutes and say goodbye one last time…until a young man from Manoria named Zack
(the NPCs have names after all), huffs and puffs his way to the gang to deliver
the horrible news that someone attacked the matron and the kids near Manoria.
Fortunately, everyone survived
with minimal injury, but the gang, shocked & sickened by the nasty event, race down to Manoria to check up on the now twice misfortunate victims of fate.
At the village, the bracers ask the Orphan children what transpired. Accoridng
to Clem, masked men attacked Carna and them, first surrounding the bracer and
incapacitating her with sleep powder, then doing the same to the Matron. They
also pried the envelope from the Matron’s warm impotent fingers, frustrating
and frightening the children. Rather than erupting emotionally, however, Kloe
begins working through the events analytically to determine their next course
of action.
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| That is my kind of rudeness! |
Well, That Happened
I almost regret running through this segment as swiftly as I
did, since I found myself too compelled to see how events wrapped up to stop
and analyze what was going on until I saw the events' conclusion. Also it has
been about three weeks since I played this section, so recalling what was going
through my head at these particular moments is a bit challenging.
With that said, through writing this summary and determining
which parts to omit and which to abridge, I noticed just how consequential so
many small causal details are in this story preventing it from falling apart.
Carna, for instance, numbered among the NPCs during the festivities and if you
talk to her she explains that she is there for security (which makes sense,
given how understaffed the guild is). Because she was the only person on sight
who could escort the Matron other than the bracers, the writers needed to find
a way to justify the defeat of one of the most talented fighters in the land by
unknown assailants. The use of sleeping powder, (which Joshua identifies,
further adding to the supposition that he has a checkered past), thus provides
an answer to their conundrum, and informs us of what kind of people we are
dealing with; not bandits, but trained thieves or assassins who were likely
contracted.
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| Even the smallest of plot details are all justified, such as why someone would just happen to be running down the road at this particular time. |
This care given to plot consistency shouldn’t be anything
too noteworthy as most every story good or bad (should) do just this, but considering
how many increasingly small minutiae of details end up culminating in large
plot movements like the ones witnessed above, it’s a bit of a wonder that the
company has been able to keep so many of them straight all the while ensuring
that the player is never left questioning why something happened. This is also
due in part to their amazing foreshadowing, however, seeing as how talking
about the foreshadowing runs a great risk of spoiling the events being foreshadowed,
it would perhaps be best to save it for the next entry where we finally see
where all of this drama is leading.
*Unfortunately, since I’ve now explored every area in this
chapter, I did not have the opportunity to open any treasure chests during this
session. Or the next one (I think). However, I will have something else (not
nearly as snarky, however) to compensate in about two updates. For now, here is
a line of dialogue, uttered by an NPC this session who was left out of the
update. It is also a clue as to what my “something else” is, though unless you’ve
completed the game before, I doubt you’ll guess what it pertains to. Enjoy.*






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